Game Design Studio I: Introduction to Unity

Start date: May 16, 2019
End date: June 20, 2019
Time: 12:00 am - 12:00 am
Location: OCADU
Classes

This course introduces students to the art of game design and production using the popular game engine, Unity. Topics include importing and working with 2D and 3D models, setting up game objects, using basic scripts, applying materials, lighting, and sound. Demonstrations, presentations, and discussions about the fundamentals of the game experience such as rules, play, and culture, support the design process.