commercial games work

I've worked as a narrative designer, writer and programmer in independent studios since 2020. Narrative design for me touches on a lot of areas: game design, writing, UI, and mechanics. I'm especially interested in narrative games that use novel and experimental mechanics for emergent storytelling, deduction, and puzzles.

I primarily work in Unity, often using Dialogue System for Unity and Yarn Spinner. I also have experience in Unreal, Twine, Inform 7, javascript. I have a generalist background so I have a lot of other skills to bring into the work - illustration, 2D animator, blender, UI, working with JSON and databases.

For more examples, you can also visit my personal work on itch.io

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Renters Market


Narrative Designer, writer, programmer, artist
scared creature | 2022 - 2025
scared creature is the micro studio I work as for my commercial games. Renters Market is the first title, currently in early access. It's been featured at the Opening Ceremonies of Toronto Games Week in 2025 & 2026, Superfest, and at various events in the Hand Eye Society Torontrons.
Art, photography, narrative and programming by g blekkenhorst
Original Score by Brooklynn Whidden
Background art by Mary Verhoeven

Rollergirl


Narrative Designer and Programmer
Pushing Vertices | 2022 - 2024
Working with Unity, Dialogue System and interactive UI to create a narrative roller skating game. Programming character controller for a smooth skating experience. Writing branching dialogue for conversations with colorful inhabitants of the neighbourhood.

Civic Story


Programmer & deigetic UI
Shining Spark Entertainment | 2021 - 2023
Working with Unity, Dialogue System and Adventure Creator and interactive UI to create systems in an educationally-minded adventure game.

Never Grow Up


Narrative and Level Designer
KRAKlab | 2021 - 2022
Narrative and Level design for VR experience on childhood vulnerability - designed in Unity, for presentation in Oculus Quest and Kinect.

Muuvment | 2022


Writer
Writing for an educational interactive narrative about modern slavery in the fashion industry.

Peculiar Path | 2020 - 2021


Narrative Designer
Narrative design for narrative and UI heavy game. Systems implemented in Articy for import in Unreal Engine.